First I want to say hi to everyone cause this is my first post.I havent been using this emu so much time but Ive recently encountered a problem that affects to the fps.
Ntsc2Pal With Yfix Rar File Full Speed ButI can run every game at full speed but thats not the problem.When I had a ps2 and a TV that only supports a PAL system when Ive wanted to play a game that I had and it was on NTSC, I had to patch the ISO with a program like ps2vfix or ps2ntsc2Palyfix.
Ntsc2Pal With Yfix Rar File Ps3 Runs ItThe game works great at full speed on my ps2 and my ps3 runs it great too. But when I want to play it at pcsx2 the console shows these messages: (SYSTEM.CNF) Detected PS2 Disc cdrom0:SLPS258.15;1 (SYSTEM.CNF) Software version 1.01 (SYSTEM.CNF) Disc region type NTSC Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded (UpdateVSyncRate) Mode Changed to PAL. UpdateVSyncRate) FPS Limit Changed: 50,00 fps And the FPS doesnt go more than 50fps. Ive tried to reverse the patch doing the opposite operation without success, the emu shows that again. Ive searched at the inis and I found that the vsync was disabled so I dont know what to do at this point. CPU: I7 2600K Oced 4.2Ghz Mobo: Intel P67 southbridge GPU: NVIDIA Geforce GTX 750 Ti RAM: 6 Go. You patched your game to run in PAL mode and that also sets the frame rate to 50FPS. ![]() Ntsc2Pal With Yfix Rar File Iso But SomeI can remake the iso but some of those original are damaged and other them was moded like the Sparking Meteor (japanese tenkaichi 3) music modded (I lost the programs music, and the links of this are dead). Is a bit strange that the only that blocks the framerate to 50fps thinking that is Pal even patching the iso back to ntsc, is the pcsx2 and not the ps2 or ps3. PD: I tried checking the async sound and changing the framelimit of turbo to run the game at 60fps, but some games like the pcsx2 settings says, doesnt work right. Some crashes, and the sparking meteor one shows the ghost effect glitch of the pal version. The patch is confusing the emulator which is trying to play at the specified speed for the TV standard, so it will play at 50 FPS if PAL is detected or 60 FPS if NTSC, that is the expected behavior. Maybe some dev will look at this specific case of yours but I wont count on it since patched games are beyond the emulators responsibility and the devs are already overloaded with current issues. Later you try to read a PAL-patched disk that will switch the output to 50Hz.
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